Sola

elvish sun warpriest

Description:

Class: Cleric
Level: 1

Strength 10 (0)
Dexterity 15 (
2)
Constitution 12 (1)
Intelligence 10 (
0)
Wisdom 18 (4)
Charisma 14 (
2)

Domains: Sun War
Energy: Positive [Healing / Turns Undead]

Total HP: 15
Speed: 30

Armor Class: 19 = 10 +5 [chainmail] +2 [heavy wooden] +2 [dexterity]

  • Touch AC: 12
  • Flat-footed: 17

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +3 = 2 [base] +1 [constitution]
Reflex save: +2 = 0 [base] +2 [dexterity]
Will save: +6 = 2 [base] +4 [wisdom]
Attack (handheld): +0 = 0 [base]
Attack (unarmed): +0 = 0 [base]
Attack (missile): +2 = 0 [base] +2 [dexterity]
Grapple check: +0 = 0 [base]

Languages: Common Elven

Light Mace [1d6, crit x2, 1 lb, light, bludgeoning]
Javelin [1d6, crit x2, range inc 30 ft., 2 lb, piercing]
Chain mail [medium; 5 AC; max dex +2; check penalty -5; 40 lb.]
Heavy Wooden Shield [
2 AC; check penalty -1; hardness 5; hp 15; 10 lb.]

Holy Symbol
Adventurer’s Kit (holds pretty much whatever you think you’d need that fits in a backpack)

Feats:

  • Combat Casting
  • Weapon Focus x1 Weapon(s):
  • Weapon Focus [war domain, sect weapon]

Diplomacy +7
Heal +9
Insight +9
Nature +6
Perception +6
Religion +5
Search +2
Spot +6
Listen +6

languages: common, elven

Group Awareness: you grant non-elf allies within 5 squares of you a +1 racial bonus to perception checks
Wild Step: you ignore difficult terrain whenever you shift.
Sun Domain: +2 bonus to death saving throws. While within 5 squares of you, your allies gain this bonus.

Melee Basic attack: Standard/ Melee Weapon / At-Will
Mace: target 1 creature; +3 vs. AC; 1d8 damage
Ranged Basic attack: Standard / Ranged Weapon / At-Will
Javelin: target 1 creature, 10/20, +3 vs. AC; 1d6 + 1 damage
Blessing of Battle: Standard / Melee Weapon / At-Will
Mace: target 1 creature; +7 vs. AC; 1d8 + 4 radiant damage.
effect: you or one ally within 5 squares of you gains resist 2 to all damage until the end of your next turn
Brand of the Sun: Standard / Melee Weapon / At-Will
Mace: target 1 creature; +7 vs. AC; 1d8 + 4 damage;
effect: you or one ally within 5 squares of you can make a saving throw
Sun’s Glow: Minor / Melee 1 / At-Will
Target one object or unoccupied square
effect: the target sheds bright light that fills its space and squares within 4 squares of it. The light lasts for 1 hour, until you use it again, or until you end it as a free action.
Elven Accuracy: Free / Personal / Encounter
trigger: you make an attack roll and dislike the result.
effect: reroll the attack roll. Use the second roll even if it is lower.
Healing Word: Minor / Close Burst 5 / Encounter
you or one ally in the burst can spend a healing surge and regain 1d6 additional hp.
special: you can use this power twice per encounter but only once per round
Smite Undead: Standard / Melee Weapon / Encounter
Mace: target one undead creature; -7 vs. Will; 2d8 + 4 radiant damage, and you push the target up to 6 squares. The target is immobilized until the end of your next turn.
Channel Divinity: can only use one per encounter
Soothing Light: Minor / Close Burst 2 / Encounter
target you or one ally in burst
effect: target makes a saving throw with a +2 power bonus
Channel Divinity: can only use one per encounter
Sun Burst: Standard / Melee Weapon / Encounter
Mace: target one creature, +7 vs. AC; 1d8 +4 damage
effect: you and each ally within 5 squares of you gain 5 temporary hp and can make a saving throw
Nimbus of Holy Shielding: Standard / Close Burst 1 / Daily
Mace: target each enemy in burst; +7 vs. Will; 1d8 + 4 radiant damage
effect: each ally within 2 squares of you gains a +2 power bonus to all defenses. The bonus lasts until the end of the encounter

Immune to magical sleep
+2 racial bonus to saves vs. enchantments
Low-light vision
Proficient with longsword, rapier, longbow & shortbow
Notice secret doors
Alignment Aura
Spontaneous Casting (heal)
Turn Undead (5x/day)

Bio:

if you want to select a specific god you can use this though your welcome to make one up yourself, but your character doesn’t need to pick a deity
Fear of ghosts (I’m holding you to this Tameka!)

Sola

Heroes of Barrows Edge nicole_a_marchese nicole_a_marchese